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Martin Mystère
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Martin Mystère (மர்ம மனிதன் மார்ட்டின்) is an Italian comic book published in the United States as Martin Mystery.

Created by writer Alfredo Castelli and drawn by Giancarlo Alessandrini, it was first published in Italy by Sergio Bonelli Editore in 1982. It is still published in Italy and has been translated in many other languages, sometimes with the name changed (i.e. in Germany, the series is named Allan Dark).

Martin Mystère is an archaeologist, anthropologist, adventurer, collector of unusual objects. Born in New York as Martin Jacques Mystère, he spent much of his early life in Italy. After the unexplained death of his parents (1965), he astarted to devote his studies to the most enigmatic events and places of human history. He is assisted in his adventures all around the world by Java, a Neanderthal Man he discovered in a cave in Mongolia.

Martin Mystère's main opponents include the Men in Black and the controversial art patron Sergej Orloff. His companion is the beautiful Diana Lombard.

The animated television series Martin Mystery is based on Martin Mystère.

A videogame was also created after the comic series, Martin Mystère: Operation Dorian

Story 1
Martin Mystery, the Detective of the Impossible has made a discovery off the coast of the Azores. A sunken port may point to the lost civilization of Atlantis. Unfortunately for
Martin, strange men dressed all in black don't want his discovery made public and they're willing to kill in order to keep it a secret. You can be sure that this is one mystery that Martin won't turn away from. Make sure to check out this first American issue of Martin Mystery featuring a cover by Dave Gibbons
Story 2
Martin Mystery, the Detective of the Impossible has made a discovery off the coast of the Azores. A sunken port may point to the lost civilization of Atlantis. Unfortunately for Martin, strange men dressed all in black don't want his discovery made public and they're willing to kill in order to keep it a secret. You can be sure that this is one mystery that Martin won't turn away from. Make sure to check out this first American issue of Martin Mystery featuring a cover by Dave Gibbons
Story 3 (Paliel oru val) (Kalathitkoru palam)
Martin's pursuit of Excalibur leads him on a wild goose chase across Europe. But he is not alone; loyal Java and the lovely Miss Hilda Schmesser accompany Martin as he attempts to fulfill his promise to Miss Schmesser's father and prevent the potent talisman from landing in the wrong hands.
Story 4  (amanusya alai varisi)
Residents of Manhattan are disappearing and Martin Mystery is on the case. "Electronic" ghosts from a magic TV set are taking over Manhattan, causing machines and automobiles to work on their own, causing chaos. It's up to Martin to enter a strange dimension where people live "in pages," as in a book, to try and solve the mystery.
Story 5 (Pali vangum Ra)
After making an amazing discovery in Belize, Professor Howard has disappeared. The only clue left to point the way is a note he wrote to his daughter where he claimed that because of his discovery he would be punished by Ra. Not knowing what to do, Professor Howard's daughter turns to Martin Mystery for help. Now it's up to Martin to find the missing professor and solve the mystery of Ra!
Story 6 (sarithirathi sagadippom)
Martin Mystery's house is undergoing renovation and Martin is getting in the way. In order to get Martin out of the way, his companions Java and Diana fake a document which hints at a mystery regarding the famous Spanish church, the Sagrada Familia. Little do they know, there is more mystery surrounding the Sagrada Familia than they know and what Martin discovers there may alter the course of history!

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